3D Generalist/Environment Artist (Unity)

Hypercell Games , Posted 4 weeks ago

Middle

Full time

Negotiable

Remote

company job banner

Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game –360 M+

  • Rope and Balls – 62 M+

  • Freaky Stan – 52 M+

  • Garden Balls – 22 M+

  • Unpuzzle – 22 M+

  • Run&Gun – 13 M+

We’re looking for a 3D Generalist to independently create polished location visuals for a mobile game, translating design documentation and references into complete Unity scenes—from modeling and texturing assets to setting up materials, lighting, and final in-engine composition.

What are you working on?
  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
  • Create low-poly and stylized game assets from scratch in Blender;

  • Build and assemble game locations in Unity;

  • Set up and fine-tune materials, lighting, and shadows in Unity using URP;

  • Maintain consistency with the game’s visual style;

  • Integrate assets into the project and configure prefabs;

  • Improve, polish, and iterate on existing locations;

  • Optimize models, textures, materials, and scenes for mobile devices.

What kind of professional are we looking for?
  • Strong proficiency in Blender and Unity;

  • Solid understanding of mobile-platform constraints and real-time graphics optimization;

  • Ability to create game-ready assets from scratch;

  • Strong sense of composition, color, lighting, and form;

  • Ability to work with technical specifications and visual references, while also proposing independent visual solutions;

  • Ability to independently bring a scene to final production quality.

Nice to have:

  • Experience with Shader Graph and VFX;

  • Animation and rigging skills;

  • 2D art skills and experience working with textures;

  • Experience using AI tools in graphics production.

Why do we enjoy working here?
  • The opportunity to work on games played by millions of players;

  • Implement your bold ideas;

  • Paid vacation;

  • Support for professional development (training, coaching, and more);

  • Opportunity to grow and develop with the company;

  • Supportive and warm working atmosphere within the team.

The selection process
  • HR Interview

  • Take-home assignment

  • Technical interview with hiring manager

  • Final interview

InGameJob partner logo
Hypercell Games

Company type: Developer, Publisher, Product

Employees: 11-50

Platforms: Mobile

Genres: Action, Puzzle, Racing, Strategy, Shooter, Casual

http://hypercell.games

View all vacancies from Hypercell Games
Join our Discord!
Find out about new Technical Artist jobs on Discord
discord icon
join
@ingamejob_art
keep up to date with new job offers Technical Artist on Telegram
telegram icon
Subscribe

Similar job opportunities

WonderBrains Recruiting Agency

Remote

Posted 6 days ago

Senior

Negotiable

Full time

Volmi – A Virtuos Studio

Remote, Ukraine

Posted 1 week ago

Middle

Negotiable

Full time

WonderBrains Recruiting Agency

Remote

Posted 2 weeks ago

Middle

Negotiable

Full time