2D Casual Game Artist (AI-Assisted)

Eterna Software , Opublikowany dzisiaj

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Platform: Mobile
Genre: Casual game
Term: ~6 months

A European game development studio is looking for a talented 2D Casual Artist with a strong sense of style, composition, and visual storytelling. This is a project-based role for a partner studio, focused on creating juicy, character-driven casual art.
You’ll work with characters, environments, marketing illustrations, UI-friendly assets, and use AI tools to boost productivity.

Your goal is to deliver polished, style-consistent 2D art that looks great on mobile screens, is well-structured in layers, and is ready for production use.

Nad czym pracować?
  • Gatunek: Gry codzienni
  • Platformy : Mobile
Na jakie zadania (obowiązki)?
  • Collaborate remotely with the game designer and developer to understand visual requirements and deliver assets aligned with the project’s style.

  • Create and polish high-quality 2D illustrations: characters, props, backgrounds, UI elements.

  • Assets preparation for the game engine and for Spine Animation

  • Use AI tools (Leonardo, Midjourney, Stable Diffusion, etc.) to generate drafts, compositions, or elements and then refine them manually.

  • Overpaint, fix, and stylize AI outputs to fully match the given artistic reference.

  • Ensure clean layer structure for all delivered source files (characters separate, background separate, etc.).

  • Search for existing references, kits, or materials to speed up workflow when appropriate.

  • Maintain consistent quality, color harmony, shape language, and the project vibe across all assets.

  • Follow naming conventions and organizational standards for deliverables.

Jakiego specjalisty szukamy?
  • 0.5–2 years of hands-on experience in 2D art for games (freelance or studio).

  • Strong proficiency in Adobe Photoshop, Krita, or similar illustration software.

  • Experience matching a given style and working with layered compositions.

  • Solid understanding of casual-game aesthetics: rounded forms, saturated colors, glossy textures, cute characters.

  • Experience using AI tools to speed up the workflow, with the ability to polish and correct results.

  • Previous work on casual or hyper-casual mobile games is a plus.

  • A portfolio showcasing character illustrations, marketing art, or casual-style assets.

Co jest dla nas ważne w człowieku?
  • Good communication skills and responsibility in a fully remote, project-based setup.

  • Ability to work efficiently and meet deadlines without sacrificing polishing.

  • Proactivity, openness to feedback, and a structured approach to delivering source files.

Proces selekcji
  • One-stage interview with the Art Lead and HR

  • A test task is required

  • Final decision within 1–2 days

Eterna Software

Rodzaj firmy: outsource

Pracownicy: 11-50

Platformy : Mobile, VR/AR

https://eternasoftware.com

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