Nad czym pracować?
- Gatunek: Gry codzienni
- Platformy : PC, Mobile
Wielkość i struktura zespołu?
120 people
Na jakie zadania (obowiązki)?
Creating and editing trailers for our games.
Producing animatics and cinematics.
Motion design: animating text, backgrounds, individual objects and, where possible, character animation (Duik, Puppet, etc.).
Capturing in-game footage via OBS.
Compositing, colour grading, working with plugins and basic sound design.
Using AI tools in the workflow (writing prompts and handling post-processing: aggregator platforms such as Higgsfield, and local models in ComfyUI).
Jakiego specjalisty szukamy?
Confident command of After Effects, Premiere Pro and Photoshop.
An understanding of directing and scene composition (placement, camera movement, staging of characters and elements in frame).
A grasp of timing, shot sequencing and dramatic structure.
Creativity, a wide visual reference library, a sense of rhythm.
The ability to take criticism calmly.
A machine powerful enough for fast rendering.
Big plus if you:
Know Unreal Engine (Sequencer: placing animated characters, assembling locations, setting up cameras).
Have experience with Blender.
Jakie warunki i bonusy?
Fully remote work, full-time, 5/2.
Reliable payments and bonuses.
Interesting, ambitious work in a fast-growing niche.
A friendly team, sensible management and no bureaucracy.
Team-building events.
Birthday gifts :)
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