Middle
Полная занятость
Договорная
Удаленная работа, Киев
PlayMagic is a game development studio with offices in Malta and Kyiv working on Console and PC projects. The Studio is currently working with Microids on the Remake of Ubisoft’s XIII, an FPS for Xbox One, PlayStation 4, Nintendo Switch, PC, Mac, and on an unannounced original IP for next-gen consoles and PC.
We are looking for a freelancer Level Designer with proven experience in Unreal Engine 4 to help us prototyping one of our original IP project.
Над чем работать?
- Платформы: PC
На какие задачи (обязанности)?
Own & Improve player’s gameplay experience
Accurately and promptly take and implement the instruction from the Lead Designer
Design and Iterate on design construct including Level Design & Layout
Validate and iterate features and mechanics while staying within the game’s vision and core pillars
Produce prototypes & Game Levels incorporating prototypes and features
Designing, implementing and testing of game functionality using Unreal Engine 4
Expand on the design details and identify issues with the existing game design
Accurately complete, assigned tasks in order to meet milestones, schedules, and other miscellaneous deadlines.
Create & balance content for Gameplay Systems
Balance and tune existing gameplay features and systems
Engage in research on related topics to find inspiration for designing memorable gaming experiences
Work closely with the Artists and Programmers to make sure the design is properly implemented according to the specification
Script and create your own prototypes when applicable
Foster a culture of sharing knowledge, best practices and standards
Identify bugs and issues and suggest solutions to mitigate problems
Ensure a high-quality product, together with Quality Assurance
Support and contribute to new ideas
Implement proof of concepts for your ideas
Document and illustrate game design systems and concepts
Create presentations explaining and showcasing your creations, levels, systems, and prototypes
Какого профессионала ищем?
At least 3 years of professional games industry experience as a level designer
Strong expertise in how to build interesting gameplay and unique/different gameplay situations.
Understanding of tools, technologies, game development process
Understanding how objects respond according to the laws of physics
Advanced Knowledge on how to work with landmarks and player guidance through level design
Good understanding of tools provided by UE4
Ability to work independently with assigned tasks
Почему у нас приятно работать?
Working on world-class projects in a creative atmosphere
To be a part of a global team with European culture and management
Working remotely for 2 months
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