Art Manager

Strikerz Inc.,Posted 4 months ago


Full time


Remote, Georgia, Ukraine

Strikerz Inc. is a videogame-creating collective and an international gaming brand launched in 2016 by a handful of people involved with online football. Currently, there are 250+ of us spread over 5 regional offices in various locations across Europe or working from home (yes, we love it too). Strikerz Inc. is the force behind the UFL, the ongoing online football videogame revolution. Being fans, we aim at offering our players an unprecedented gaming experience available on all major platforms.

What are you working on?
  • The name of the project(s): UFL
  • Genres: Simulation, Sports
  • Platforms: Console
For which tasks (responsibilities)?

Art Manager is responsible for overseeing the development, and delivery of high-quality art assets for the UFL game. Working closely with the Associate Art Director you will manage the art team, schedules, and workflows to ensure the artistic vision is fully realized while meeting technical and timeline constraints. Your primary responsibility will be to oversee resource control, project composition, risk management, task management, and collaborate with other departments to ensure a smooth workflow and efficient cross-team interactions.

  • Manage the art team (10-15 people): Ensure project transparency, build production schedules, track milestones, and oversee workflows to realize the game's artistic vision within technical and timeline constraints.

  • Maintain and improve team processes, manage documentation, and implement changes.

  • Collaborate closely with the Associate Art Director to break down high-level goals into version feature scope, identify and resolve production risks and bottlenecks.

  • Regularly update senior management on the status and progress of production issues.

  • Coordinate cross-team interactions for seamless art asset integration.

  • Develop career development paths for artists and conduct performance reviews for the team.

  • Administer staffing decisions that contribute to achieving both the short and long-term goals of the art team.

  • Manage team health by supporting skill development, conducting performance reviews, and driving continuous improvement through retrospectives.

What kind of professional are we looking for?
  • A minimum of 3 years of experience as an art manager or project manager in the gamedev, CG industry, or 3D production.

  • Understanding of the 3D assets production and delivery lifecycle of a feature.

  • Experience in process improvement and change implementation.

  • Experience in working with production data, including collecting and analyzing team process and task statistics.

  • Proficiency in cross-team coordination, with the ability to express your thoughts clearly, stay organized, and pay attention to details.

  • Strong facilitation skills.

Will be a plus:

  • An understanding of the technical limitations and requirements for art in a game engine.

  • Experience in Agile development methodologies.

Why do we enjoy working here?

Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!

What are the conditions and bonuses?
  • Competitive salary;

  • Medical insurance, sick leaves and social benefits;

  • Relocation package;

  • Sports compensation;

  • Online English classes;

  • Referral bonuses;

  • Co-working compensation;

  • Corporate events.

Strikerz Inc.

Company type: developer

Employees: 201-500

Platforms: Console

Genres: Simulation, Sports

View all vacancies from Strikerz Inc.
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