4A Games is a multinational video game development studio with offices in both Malta and Ukraine – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, ARKTIKA. 1, and our latest release, Metro Exodus.
Established in Kyiv, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters, along with more than 50 team members and their families, from Ukraine to Malta.
Currently, at the heart of the company there are over 150 talented designers, programmers, artists, effects specialists, and writers from all over the world, with diverse and unique backgrounds – bringing countless years of experience in and love towards software development and computer games in particular.
What are you working on?
- Platforms: PC
For which tasks (responsibilities)?
We are seeking an Environment Concept Artist to join our team. The job will require creation of illustrations, sketches, and overpaints, generation of ideas and collection of references. These include environments, structures, mechanisms, and action sequences. The Concept Artist will work closely with the Art Director or Creative Director to create images or boards that convey the look and feel of a game or experience.
Develop visual ideas independently and with the Creative Team.
Visualize ideas through sketches, references, and written descriptions.
Create final publication-ready artwork.
Make overpaints on different stages of development.
Develop narration-based lighting flow.
Play the project often, analyze, and find ways to improve visuals.
What kind of professional are we looking for?
Exceptional understanding of mood, lighting, composition, and color-coding, with a keen eye towards form, shape, structure, and silhouette.
Knowledge of and passion for architecture, industrial design, mechanics.
Sense of style, ability to elaborate and explain it to others.
At least 3 years of experience in Concept Art for games.
Knowledge of Photoshop and other painting tools.
Several years of experience as a 2D or 3D Artist.
Passion for atmospheric desolate worlds.
Versatility in used tools and performed tasks, ability to use any additional software for the task.
Hardcore FPS gamer.
Game engine experience (Unity, Unreal, or other).
Why do we enjoy working here?
Comprehensive benefits package available.
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