We’re looking for a skilled 2D Animator to join our creative team on a part-time basis! If you’re passionate about breathing life into characters and UI through smooth animations using Spine and integrating them into Unity, we’d love to hear from you.
What are you working on?
- Genres: Action, Adventure, Casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
Create high-quality 2D animations in Spine for characters, environments, and UI.
Export and implement animations into Unity, ensuring proper integration and performance.
Collaborate with game designers, developers, and artists to deliver responsive and polished results.
Optimize animation workflows and maintain consistency with the project’s visual style.
What kind of professional are we looking for?
3+ years of professional experience in 2D animation for games.
Proficient in Spine (rigging, skinning, bone setup, mesh deformation, animation blending).
Solid experience with Unity and animation integration workflows.
Good understanding of timing, easing, and motion principles.
Portfolio showcasing your Spine animation work (link required).
Nice to Have:
Experience working with mobile games or stylized 2D projects.
Advanced knowledge of Unity Animator would be a plus.
Basic knowledge of Unity’s Animator Controller, prefabs, or visual scripting.
Comfortable communicating in English (written and verbal).
Why do we enjoy working here?
Flexible working hours & remote setup.
Creative freedom within a collaborative environment.
Opportunity to contribute to an original game with a passionate team.
The selection process
CV + Portfolio
HR part
Test task
Tech interview
Offer