Lead VFX Artist

Values Value,Posted 3 months ago


Full time


Relocate, Remote

Values Value, a recruiting company with expertise in gamedev, is looking for an experienced, talented, and creative Lead VFX Artist for one of our clients, a cool video game studio that is developing hybrid FPS and Souls-like game in the mystery western genre.

What are you working on?
  • The name of the project(s): Hardcore Shooter
  • At what stage of the project(s)? start of production
  • Genres: Shooter, Souls-like
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Creation of in-game effects from a sketch to final implementation.

  • Creating VFX in a realistic style.

  • Working with Lead Artists and Visual Director to create complex game and cinematic effects.

  • Optimization of VFX assets according to technical requirements.

What kind of professional are we looking for?
  • 3+ years of experience with UE4 / UE5, at least 1 finished project 

  • Strong understanding of Unreal material editor and Niagara 

  • Ability to work with or without references and concepts to achieve best result 

  • Some Houdini experience or a willingness to learn 

  • Working with Lead Artists and Visual Director to create complex game and cinematic effects 

  • Optimization of VFX assets according to technical requirements 

  • Working knowledge of dynamics and simulations in Houdini or Embergen 

  • Portfolio of realistic, high-quality real-time VFX work  

  • Experience with Jira, Confluence 

  • Time management, prioritization, and organizational skills 

  • Ability to receive feedback

Will be a plus:

  • Knowledge of Houdini and understanding of its integration into UE5 for use in real-time effects will be a big plus 

  • Ability to work with direction, accentuation, and flow of the game (useful experience in motion-design) 

  • Ability to independently understand technical aspects following the example of already implemented tasks 

  • Deep understanding of the technical part of game effects (atlases, batching, effects mechanics) 

  • Deep knowledge of Unreal Engine

What is important for us in a person?
  • Team Player;

  • Initiative;

  • Problem-solver;

  • Motivated;

Why do we enjoy working here?
  • Work format: remote (from home).

  • Trial period: 3 months.

  • Type of employment: 40-hour work week.

  • Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus).

  • Medical insurance.

  • Relocation package.

  • 24 working days paid vacation.

  • Corporate holidays (January 1, May 1, December 25, December 31).

  • 3 paid day-offs per quarter (replacing public holidays as our employees work from different countries).

  • Sick days upon request to the team lead.

  • Corporate events and meetings with a fantastic team.

The selection process
  • Screening with a recruiter from Values Value;

  • Technical interview;

  • Optional test task, if there is no portfolio

  • Final interview;

  • Offer.

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Values Value

Company type: other, services

Employees: 11-50

Platforms: PC, Browser, iOS, Android, Console, VR/AR


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