Lead VFX Artist

Values Value,Posted 3 months ago

Senior

Full time

Negotiable

Relocate, Remote

Values Value, a recruiting company with expertise in gamedev, is looking for an experienced, talented, and creative Lead VFX Artist for one of our clients, a cool video game studio that is developing hybrid FPS and Souls-like game in the mystery western genre.

What are you working on?
  • The name of the project(s): Hardcore Shooter
  • At what stage of the project(s)? start of production
  • Genres: Shooter, Souls-like
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Creation of in-game effects from a sketch to final implementation.

  • Creating VFX in a realistic style.

  • Working with Lead Artists and Visual Director to create complex game and cinematic effects.

  • Optimization of VFX assets according to technical requirements.

What kind of professional are we looking for?
  • 3+ years of experience with UE4 / UE5, at least 1 finished project 

  • Strong understanding of Unreal material editor and Niagara 

  • Ability to work with or without references and concepts to achieve best result 

  • Some Houdini experience or a willingness to learn 

  • Working with Lead Artists and Visual Director to create complex game and cinematic effects 

  • Optimization of VFX assets according to technical requirements 

  • Working knowledge of dynamics and simulations in Houdini or Embergen 

  • Portfolio of realistic, high-quality real-time VFX work  

  • Experience with Jira, Confluence 

  • Time management, prioritization, and organizational skills 

  • Ability to receive feedback

Will be a plus:

  • Knowledge of Houdini and understanding of its integration into UE5 for use in real-time effects will be a big plus 

  • Ability to work with direction, accentuation, and flow of the game (useful experience in motion-design) 

  • Ability to independently understand technical aspects following the example of already implemented tasks 

  • Deep understanding of the technical part of game effects (atlases, batching, effects mechanics) 

  • Deep knowledge of Unreal Engine

What is important for us in a person?
  • Team Player;

  • Initiative;

  • Problem-solver;

  • Motivated;

Why do we enjoy working here?
  • Work format: remote (from home).

  • Trial period: 3 months.

  • Type of employment: 40-hour work week.

  • Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus).

  • Medical insurance.

  • Relocation package.

  • 24 working days paid vacation.

  • Corporate holidays (January 1, May 1, December 25, December 31).

  • 3 paid day-offs per quarter (replacing public holidays as our employees work from different countries).

  • Sick days upon request to the team lead.

  • Corporate events and meetings with a fantastic team.

The selection process
  • Screening with a recruiter from Values Value;

  • Technical interview;

  • Optional test task, if there is no portfolio

  • Final interview;

  • Offer.

InGameJob partner logo
Values Value

Company type: other, services

Employees: 11-50

Platforms: PC, Browser, iOS, Android, Console, VR/AR

https://valuesvalue.com/

View all vacancies from Values Value
Join our Discord!
Find out about new Visual Effects Artist jobs on Discord
join
@ingamejob_art
keep up to date with new job offers Visual Effects Artist on Telegram
Subscribe

Similar job opportunities

Titan AI

Remote

Top

Senior

Negotiable

Part time

Dreams Quest

Remote

Posted yesterday

Senior

Negotiable

Full time

Playgendary

Remote

Posted 3 days ago

Senior

Negotiable

Full time