Beatshapers Ltd is focused on creating high-quality and immersive entertainment across gaming all consoles (next and current-gen), XR, and other interactive platforms of the future. Although most of our current projects are behind closed doors, our portfolio and 26 past console game releases define our experience in Cloud streaming interactions, Virtual and Mixed Reality
We develop projects for worldwide companies from beginning to end, while also developing our own cutting-edge internal projects
Our most recent works: Mission ISS, Fantastic Beasts VR, Transformers VR, LBE, Google Cloud Anchors, unannounced next-gen, multi-platform title.
For which tasks (responsibilities)?
Project porting and support on Xbox One/Series X|S, PlayStation 4|5, Nintendo Switch;
Build performing, sustainable, and maintainable technologies and code.
What kind of professional are we looking for?
2+ years of experience in Unity3D;
Strong C# programming skills;
Knowledge and understanding of Unity game programming and pipelines across multiple platforms;
Strong background in debugging, profiling, and performance analysis;
Familiarity with commonly used source control, such as git, etc.;
Knowledge of common architectural and design patterns;
At least one shipped pc or console title.
Why do we enjoy working here?
competitive salary & benefits package;
perfect working conditions and a great team to work with;
What are the conditions and bonuses?
Monday to Friday;
Work in the office and / or home office;
21 business days of vacation per year & days off and sick leave coverage.
The selection process
Our recruiting process is short: Technical interview and possibly a test assignment . If you're interested in a position please send your resume to email@example.com