tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.
We are looking for an Unreal Engine 4 developer to work on an unannounced game in the ‘Co-op survival’ genre with a steampunk setting. The work will include creation of hard-surface objects in low-poly.
What are you working on?
- At what stage of the project(s)? Pre-production
- Platforms: PC
Team size and structure?
For which tasks (responsibilities)?
Creation of core game mechanics;
Coding with Blueprints/C++;
Analyzing and optimizing systems as required;
Linking currently existing mechanics to new 3d models;
What kind of professional are we looking for?
At least 3 years of UE programming experience;
Confident knowledge of UE4, including specifics of network replication and game physics implementation;
Previous experience of work in a game development team;
Substantial knowledge of vector mathematics and physics.
Will be a plus:
Work experience on released games;
Experience in setting and fine-tuning animations;
Experience with AI.
What are the conditions and bonuses?
Flexible work schedule;
Possibility to work remotely / if desired, relocation to Serbia, Belgrade. The company covers relocation costs;
The selection process