Art Producer

Volmi – A Virtuos Studio,Opublikowany 1 miesiąc temu

Pełne zatrudnienie

Praca zdalna, Kyiv

Volmi — A Virtuos Studio is a part of the global game development company Virtuos, specializing in creating art for games. We cooperate with the gaming industry’s leaders, participate in creating world-class projects and continue to grow our talented team.
Join our team of like-minded people passionate about a common goal and love for games as a Art Producer to work on an exciting world-famous project!

Na jakie zadania (obowiązki)?
  • Set up and maintain project schedules for both short and long-term project goals;

  • Understand the quality needs of the project and translate these into requirements for art teams;

  • Have deep knowledge of Art production pipelines, tools, risks & best practices;

  • Manage risks, issues, and change requests and proactively solve problems before they impact the schedule or the end result;

  • Partner with Art Direction, Art Team Leads, QC, etc. to keep production running smoothly and effectively;

  • Able to self-present, and presenting team to clients;

  • Communicate relevant information to stakeholders timely;

  • Negotiate scope and quality with Art Directors in order to find the solutions that best fit the requirements of each project;

  • Anticipate resource needs, both short-term and long-term, and able to work with changing design requirements;

  • Collaborate with the sales team to plan further scope;

  • Ensure the team has the best organizational structure, processes, and practices that allow them to produce high quality work efficiently and on time.

Jakiego specjalisty szukamy?
  • Have 2+ years of experience of managing art production teams for video games;

  • English: fluent speaker;

  • Tools: Jira / Confluence / MSP / Office package (any) / Ready to use custom client tools;

  • Possess a sophisticated working understanding of modern project management methods and tools;

  • Have a background in art that helps you thoroughly understand the artistic and technical side of art production;

  • Have a proactive, can-do attitude and are comfortable in a dynamic work environment, embracing changes and accepting revisions if needed to improve the game;

  • Deep understanding of Art development, art approval processes, and dependency chains;

  • Demonstrated strong communication skills; Strong preference to applicants with experience facilitating conversations between design and art to deliver complex features;

  • Ability to adapt and be effective in new situations within a highly dynamic environment;

  • Fast learner;

  • You’re user-focused, passionate, scrappy, solutions-focused, and innovative;

  • Games fan :)

Will be a plus:

  • AA+ level projects in portfolio.

Jakie warunki i bonusy?
  • The opportunity to work on world-class game projects;

  • Career and professional growth;

  • Flexible work schedule;

  • 20 working days of paid vacation and 10 paid sick days;

  • Friendly and inspiring atmosphere in the team.

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