Technical Artist

Beatshapers , Opublikowany 1 rok temu

Middle

Pełne zatrudnienie

Do ustalenia

Praca zdalna

WE DO NOT CONSIDER CANDIDATES FROM RUSSIA

At Beatshapers Ltd
. our passion is creating immersive, high-quality entertainment experiences across all last-gen and current-gen consoles,  XR devices, and other interactive platforms of the future. 

We develop projects for the world’s largest companies from scratch to finished products, while also developing our own cutting-edge internal projects. 

Our latest projects feature Mission ISS, Fantastic Beasts VR, Transformers VR, LBE, and Google Cloud Anchors. 

Na jakie zadania (obowiązki)?

You will act as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game while respecting the project's artistic vision and technical constraints.

Jakiego specjalisty szukamy?

- At least 2 years of professional experience with Unreal Engine;
- Experience and knowledge of Scripting languages and programming concepts;

- Industry-standard DCC tools and workflows, both for 3D and 2D content;

- Game editors and engines;

- Knowledge and understanding of rendering pipelines;

- Ability to profile, identify and address art production bottlenecks;

- Strong organizational skills;

- Ability to write clear and concise technical documentation for a technical and non-technical audience;
- Knowledge and experience with shading, scripting, lighting, rendering and post effects, Special FX, rigging and animation, and modeling;

- Being creative (original and resourceful in finding solutions);

- Excellent verbal and written communication skills with the motivation to deliver the best possible results;

- Good English verbal skills, both orally and in writing.

Co jest dla nas ważne w człowieku?

- Good English verbal skills, both orally and in writing;
- Houdini vex or python programming experience;
- Niagara scripting experience.

Dlaczego u nas przyjemno pracować ?

- Сompetitive salary & benefits package;
- Remote work;

- Responsible work-life balance with flexible hours and paid overtime;

- Partial compensation for any professional courses or training;

- Conferences, knowledge-sharing activities, certification;

- Possibility to grow inside the friendly and professional team;

- Рerfect working conditions and a great team to work with.

Proces selekcji

Our recruiting process is short: Technical interview only. If you're interested in a position please send your resume to lana@beatshapers.com

Beatshapers

Rodzaj firmy: product, developer, publisher

Pracownicy: 11-50

Platformy : PC, Console, VR/AR

Gatunek: Gry akcji, Gry wyścigowe, Gry fabularne, Gry strategiczne, Gry strzelanki, Arcade

http://www.beatshapers.com

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