Technical Game Designer (Cutscenes)

Strikerz Inc. , Opublikowany 3 tygodnie temu

Middle

Pełne zatrudnienie

Do ustalenia

Relocate

Join our team and help bring immersive game worlds to life through expertly crafted in-game cameras and cinematic sequences.

Nad czym pracować?
  • Nazwa projektu (ów): UFL
  • Gatunek: Gry sportowe, Gry symulacyjne
  • Platformy : PC, Console
Na jakie zadania (obowiązki)?
  • Designing and implementing cinematic, and replay camera systems in Unreal Engine 4/5;

  • Taking part in the creation, setup, and integration of cutscenes into gameplay;

  • Building and maintaining technical documentation for camera and cinematic systems;

  • Collaborating with animation tools like Sequencer and supporting systems;

  • Improving and refining existing camera and cutscene systems;

  • Analyzing and testing in-game scenes, including trigger setup and activation logic;

  • Working hands-on in UE5 Editor, closely collaborating with programmers, animators, and artists.

Jakiego specjalisty szukamy?
  • 2+ years of experience as a Technical or System Game Designer;

  • Strong command of Unreal Engine 5, especially Sequencer, Blueprints, and Camera Systems;

  • Solid understanding of cinematic composition and cutscene design principles;

  • Experience integrating cameras for diverse gameplay scenarios (gameplay, cinematics, UI, etc.);

  • Ability to analyze scene logic and camera triggers;

  • Clear and concise technical documentation skills.

Co jest dla nas ważne w człowieku?
  • Hands-on experience creating cutscenes (pre-rendered or real-time);

  • Understanding of animation fundamentals, keyframes, blending, and timelines;

  • Familiarity with VCam or other virtual camera tools;

  • Good grasp of physics, math, and spatial logic;

  • Experience developing for console platforms and awareness of technical constraints;

  • Participation in LiveOps game development and knowledge of its nuances;

  • Strong cross-functional communication skills with Game Design, QA, Art, Sound, and Development.

Dlaczego u nas przyjemno pracować ?

Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!

Jakie warunki i bonusy?
  • Medical insurance and social benefits;

  • Sick-leaves;

  • Remote work;

  • Referral bonuses;

  • Sports compensation;

  • Online English classes;

  • Co-working compensation.

Strikerz Inc.

Rodzaj firmy: developer

Pracownicy: 201-500

Platformy : PC, Console

Gatunek: Gry symulacyjne, Gry sportowe

https://strikerz.inc/

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