Senior
Полная занятость
Договорная
Удаленная работа
Ми, компанія PSV Game Studio, займаємося розробкою і паблішингом мобільних ігор з 2014 року. Наша компанія є одним із лідерів міжнародного ринку в сегменті мобільних ігор для дітей дошкільного та молодшого шкільного віку. Ми входимо в ТОП-50 розробників мобільних ігор у всьому світі. За цей час ми створили більше ніж 250 ігор для Android та iOS і переклали їх на 14 мов. У нас є власний бренд Hippo, й також безліч брендованих ігор (Hello Kitty, L.O.L. Surprise!, Vlad and Niki).
Наразі ми активно розширюємо наше портфоліо казуальними іграми у жанрах рейсінг, каркраш та гонки і шукаємо Game Designer на ці проекти.
Размер и структура команды?
80
На какие задачи (обязанности)?
Designing Gameplay of incoming projects;
Live Ops & Event Planning: Plan and execute live events, limited-time modes, and in-game campaigns.
Collaborate with analytics to measure and improve event effectiveness and player engagement;
Game Analytics & KPI Ownership:Define and track key game metrics: Retention (D1/D7/D30), LTV, ARPU, ARPDAU, Conversion Rate, Session Length, etc.
• Collaborate with data analysts to set hypotheses, define goals for new features, and run A/B tests.
• Analyze player behavior data to identify friction points and optimization opportunities.
Design Documentation & Communication:
• Maintain up-to-date and detailed game design documents (GDDs), feature specs, economy sheets, UX flows, and wireframes.
• Create clear, actionable requests for development, UI/UX, and QA teams.
Cross-functional Collaboration:
• Work closely with PO, developers, artists, UX designers, game economy designer, marketing, and UA teams.
• Participate in sprint planning, design reviews, and syncs with other departments.
Какого профессионала ищем?
• 3–5+ years of experience in game design;
• Proven track record working on mobile F2P games, from concept to release and live operations;
• Experience with Live Ops: planning, launching, and optimizing events and time-limited content.
• Deep understanding of game mechanics, progression systems, meta-game design, and game economy;
• Hands-on experience designing and balancing monetization and retention features;
• Ability to write clear, structured game design documentation (GDDs, feature specs, flowcharts);
• Solid knowledge of key game KPIs: Retention (D1/D7/D30), ARPU, ARPDAU, LTV, Conversion Rate, Session Length, etc.;
• Experience working with analytics: hypothesis building, A/B testing, data interpretation;
• Systemic thinking with a holistic understanding of product pillars: gameplay, metrics, UX, content, and player psychology;
• Excellent communication and collaboration skills, with the ability to clearly articulate ideas and provide feedback;
🎯 Nice to Have:
• Experience in a game publishing company.
• Hands-on experience with game engines (Unity, Unreal, etc.).
• Proficiency with prototyping tools (e.g. Figma, Miro, Whimsical).
Какие условия и бонусы?
remote work with flexible schedule;
competitive salary in $;
interesting innovative projects;
working in a team of like-minded individuals;
20 days of paid vacation;
5 days of paid sick leave;
annual salary rewiev;
compensation and bonuses.
Похожие вакансии
Belka Games
Relocate, Удаленная работа, Georgia, Montenegro
HotMiddle
Договорная
Полная занятость
Hidden Lake Games LLC
Удаленная работа
Опубликовано 13 часов назад
Middle
Договорная
Полная занятость
CJ Workshop
Удаленная работа, Киев, San Francisco
Опубликовано 4 дня назад
Senior
Договорная
Полная занятость