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Here at The Farm 51 Group S.A we like challenges and greet them with excitement as an opportunity to learn something new - and you, are you ready for a new one in your career?
We are currently on the lookout for a talented Game Designer to join us and work on a new, exciting, yet unannounced title.
Do not hesitate to apply if you would like to progress your career in a fun & creative environment full of experienced and passionate individuals with a huge room for your creativity, feedback, and ideas. 💡
The Farm 51 Group SA was established in 2005 and since then we have been continuously honoured to be at the forefront of Polish game dev studios, creating ambitious titles that have been for many years successfully engaging and connecting the players all around the globe. In 2012 we entered the Polish New Connect stock exchange.
We have the most amazing community of players and we are proud of that achievement. To us making video games is something more than just a job. We believe that the computer games industry is only for truly passionate people - our Team consists of almost 130 talented individuals whose passion & mission is to create unique games focused on the most up-to-date technologies, innovativeness, and captivating story to tell, persistently following our philosophy is deeply rooted in partnership cooperation. We do this together - some experienced and renowned specialists and talented high-fliers. And this is our key to success.
The titles we have so far released are:
-NecroVisioN (2007)
-NecroVision: Lost Company (2009)
-Painkiller: Hell & Damnation (2012)
- Deadfall Adventures (2013)
- Get Even (2017)
- World War 3 (2018) (early access)
- Chernobylite (2021).
Над чем работать?
- Название проекта(ов): Brand-new unannounced project
- На какой стадии проект(ы)? R&D - commencing a totally new project
- Жанры: Шутер
- Платформы: PC
На какие задачи (обязанности)?
We are kicking off with a brand-new, exciting game really shortly, therefore we are currently on the lookout for a seasoned Game Designer to join the project team. If you enjoy having a real impact on a project and working in a creative environment, and last but definitely not least you love FPS games and you want to make them yourself, we are definitely a match!
✅ Your tasks:
creating a coherent vision of a brand-new game together with the project team,
gameplay system design,
making gameplay-related decisions based on a constructive conversation and substantive arguments,
close cooperation with other designers and gameplay programmers while implementing gameplay mechanics in the game,
an in-depth analysis of the game market and collecting references for gameplay solutions,
game documentation co-creation.
Какого профессионала ищем?
at least 3 years of commercial experience in game design,
good knowledge of Unreal Engine 4/5,
good knowledge of Blueprints,
ability to write game documentation,
familiarity with game industry trends (especially in the genre of FPS online, co-op online multiplayer).
✅ Nice to have:
experience in working on a multiplayer FPS game will be a huge asset,
knowledge of script languages,
interest in military games,
English language proficiency that allows a smooth understanding of the technical documentation and communication within a team.
Что для нас важно в человеке?
well-developed communication skills (constant cooperation with the departmental project leads in order to create and follow a clear and coherent gameplay vision within the project),
ability to work independently and efficiently in the remote project team, self-discipline in task accomplishment,
good task management and prioritization skills,
thinking out of the box, creativity, and passion for creating FPS multiplayer games,
Polish language proficiency that allows a smooth understanding of the technical documentation and communication within a team,
at least one commercial title shipped.
Почему у нас приятно работать?
attractive salary applicable to your skills and experience and a stable workplace that prioritizes long-term cooperation,
flexible working hours (core hours 10.00-15.00 CET),
a fully remote work opportunity,
personal development & training budget,
possibility to participate in industry events,
motivation system and financial bonus after successful completion and release of the game,
Multisport gym card refund,
paid referral program,
well-equipped studio located in the heart of Gliwice with a closed parking space and a garden
if preferable, relocation support with the possibility to stay in our company apartment for the initial period after relocation,
board games and video games library,
various events, gatherings, company parties, and company merch.
Процесс отбора
1. Send us your CV – we will do our best to analyze your application and if we find it interesting, we will get back to you within a few working days. If you apply for the positions in our art. team always remember to attach your portfolio or a link to your profile on Artstation. Similarly, if you are interested in programming roles and have some portfolio available, do not forget to share with us your achievements! 😊
2. Phone Screening – during a quick telephone chat our Recruiter will present you with some important information about the company, our projects, and most importantly the position you are applying for. This is also a great chance to shoot your questions about The Farm 51 and work with us – we are ready for all of them!
3. Technical verification – depending on a position and your level of seniority you will be invited to an online interview that might be preceded or followed by a technical assignment. If so, you have 2 weeks sharp for its completion. This is the most crucial part of the entire process. [applies to a junior level only at the moment.]
4. Feedback – after full completion of the technical process we will be back to you with our feedback within 10 working days- letting you know about some prospective co-operation or areas to catch up with.
5. Have you managed to successfully pass our recruitment, congratulations and welcome to the “Farmers” team!
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