Gameplay Research Analyst — UX & Monetization
Mamboo Entertainment , Опубликовано 4 дня назад
Полная занятость
Договорная
Удаленная работа
We're looking for a sharp, product-savvy Gameplay Research Analyst to own the intersection of player experience and business impact in a skill-based real-money solitaire game.
You’ll work on gameplay systems where every change affects not only engagement and satisfaction—but also player incentives, win dynamics, and real-money outcomes. Your job is to design, test, and optimize these systems: tuning reward pacing, matchmaking logic, win-rate distribution, and progression structure to balance fairness, excitement, and monetization.
This is not a traditional data science role. We’re not building neural networks—we’re designing algorithms and simulations that optimize real-world gameplay for skill-based RMG. You'll collaborate closely with product, design, and engineering to improve live player outcomes and key business metrics like LTV, retention, and game-level profitability.
Над чем работать?
- Название проекта(ов): EasyWin Solitaire
На какие задачи (обязанности)?
Run simulations and model in-game mechanics (e.g. reward curves, win-rate pacing, session structure)
Design and analyze AB tests that optimize both UX and monetization
Work on systems like RTP balancing, streak design, and level flow
Spot behavioral patterns in live data and translate them into experiments or policy changes
Collaborate with product managers and game designers to create new features or adjust tuning based on result
Какого профессионала ищем?
3+ years of experience in product analytics, game economy, or research analysis roles
Strong background in statistical modeling, simulations, or experiment design
Proficiency with SQL and Python for analysis, and confidence building models from scratch
Comfortable working with uncertainty, proposing hypotheses, and iterating fast
Experience in game, gambling, or behavioral UX environments is a plus
Clear communicator who can explain tradeoffs and model results to product and design teams
Что для нас важно в человеке?
Worked with progression systems or in-game reward pacing
Experience designing or analyzing real-money or probabilistic game systems
Familiarity with experimentation tooling (Amplitude, Tableau, etc.)
Knowledge of basic multi-armed bandit or dynamic allocation algorithms
Почему у нас приятно работать?
Build real systems used by thousands of players every day
Work directly with founders and senior game designers—zero org bloat
Shape gameplay deeply, from core loops to monetization pacing
Competitive salary, early-stage equity, flexible remote setup