Полная занятость
Договорная
Relocate, Хельсинки
Why Redhill?
Founded in 2018, Redhill Games holds a unique position in the Finnish gaming industry. Our studio is dedicated to co-developing leading action-adventure games, setting us apart as a one-of-a-kind presence in Finland. With experienced leadership and an outstanding development team, we offer the opportunity to collaborate with some of the best AAA studios in the industry.
When we look for new team members, we love to see passion, integrity, and team spirit. We value responsibility and character – we are all different but have a common purpose. We respect each other’s talent and contribution. As part of our international team, you'll connect with gamers who share your passion, ensuring there's always someone to play with!
Our HQ is conveniently located in downtown Helsinki, easily accessible via public transportation and providing excellent access to the wide range of services the beautiful capital of Finland offers.
На какие задачи (обязанности)?
Working with several different disciplines including lighting, rigging, and animation - supporting on different tasks
Working closely with animators, programmers, and artists to solve problems in the content creation process
Demonstrate creativity and technical ability within the constraints of PC development
Providing hands-on support to artists and engineers in regard to asset performance and validation
Helping to review the creative process and identify opportunities for tool improvements
Developing 3D art pipeline tools and extensions with an eye toward usability and efficiency
Creating shaders and materials.
Optimize art assets for real-time performance and ensure that they meet the technical requirement
Develop and maintain tools and scripts that improve the efficiency and quality of art production
Stay up-to-date with industry trends and emerging technologies to ensure that art production methods are current and effective
Какого профессионала ищем?
Experience with 3Ds Max / Maya / Houdini in the gaming industry
At least one shipped PC or console game title
Understanding of rigging and animation
Understanding and hands-on experience with game engines (Unity / Unreal / Proprietary)
Professional experience as a technical artist/tools programmer
Experience modelling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.)
Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art)
Experience in art content creation
Ability to balance quality and technical constraints
Ability to work with technical documentation
Fluency in English (B2 level)
Additional skills that will help you stand out:
Experience with multiplayer games and games as a service
Good artistic skills (proportions, light, colour, composition)
Proficiency in programming languages such as Python, C++, or C#
A strong eye for visual aesthetics and a passion for creating engaging game experiences
Какие условия и бонусы?
Comprehensive healthcare insurance, which includes limited dental coverage.
5 weeks of paid holiday, flexible working hours and commitment to an excellent work-life balance.
Competitive salary (minimum salary 4 000€) and an annual profit-sharing scheme.
Well-being benefits include lunch, entertainment, and commuting benefits.
Start an exciting journey in Helsinki, Finland! We offer a seamless transition with our personalized relocation and integration services.
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