Senior 2D/UI Artist Generalist

Joyteractive , Posted yesterday

Senior

Full time

Negotiable

Remote, Spain, Georgia, Montenegro, Poland, Portugal, Serbia

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🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

We're on the hunt for a skilled 2D/UI Artist Generalist to strengthen our RnD team.

What are you working on?
  • Genres: Puzzle, Casual
  • Platforms: iOS, Android, Mobile
For which tasks (responsibilities)?
  • Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre.

  • Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface.

  • Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system).

  • Prepare and adapt graphic materials, including slicing for various devices and resolutions.

  • Conduct market analysis, study competitive solutions, and implement best practices into products.

  • Organize UX research and testing, as well as optimize user flows to improve conversion rates.

  • Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions.

  • Maintain and support the design system, document processes, and establish interface design standards.

What kind of professional are we looking for?
  • Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual)

  • Strong expertise in Photoshop

  • Deep understanding of UX/UI principles for mobile platforms, knowledge of Human Interface Guidelines (HIG) and Material Design

  • Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX and increase conversion

  • Experience working with Git (repository management, branch handling, version control)

  • Experience with UI animations and VFX 

  • Knowledge of layout principles and interface adaptation for different devices and resolutions

  • Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution

    Will be a plus:

    • Experience working with neural networks (MidJourney, Stable Diffusion) to accelerate visual production

    • Experience with Unity

    • Familiarity with design tools like Zeplin or Figma

    • Knowledge of the basics of game design and the specifics of game interfaces

What are the conditions and bonuses?
  • 🌴 18 business days of compensated day-offs

  • 8 paid Personal Days a year + 1 day is added every year

  • 👉 Flexible Public Holidays policy

  • 🎓 Individual budget for training and growth

  • ❤️‍🩹 100% Sick Leave compensation

  • 🩺 Monthly budget for healthcare

  • 💻 Payment for wear and tear on equipment while using a personal computer

  • 🌐 Remote work

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Joyteractive

Company type: product, publisher

Employees: 51-200

Platforms: Mobile

Genres: Puzzle

https://www.joyteractive.com/

View all vacancies from Joyteractive
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