3D Generalist for Playable Ads

SayGames , Опубліковано вчора

Повна зайнятість

Договірна

Дистанційна робота, Вірменія, Cyprus, Spain, Georgia, Польща, Portugal, Serbia, Україна

With over 7 billion downloads and 180+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.

We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.

We're currently looking for an experienced 3D Artist to help us create Playable Ads - mini-games used for advertising marketing purposes.

Why this role is really great
Here, you won’t just create assets — you’ll shape the entire Playable Ads experience. That means optimization, scene setup in the engine, lighting, VFX, sound, and even a touch of game design.

At SayGames, a 3D artist isn’t just a contributor — they’re the visual owner of the whole project.

Don’t like the sounds from the original game? Replace them with your own creation. Think the color palette could work better? Reimagine it. Our 3D artist is essentially a mini art director of each project — you influence how the entire experience feels and performs.

Розмір і структура команди?

5

На які завдання (обов'язки)?
  • Adapt, and optimize 3D and 2D assets for Playable Ads, setting them up in the game engine.

  • Set up scenes: lighting, shadows, materials, and overall atmosphere.

  • Work with VFX — particles, special effects.

  • Collaborate with game designers, programmers, and marketing team to turn ideas into ready-to-launch creatives.

Якого професіонала шукаємо?
  • Ability to assemble 3D/2D scenes, set up lighting, shadows, and materials

  • Proficiency in Blender: topology, geometry optimization, UV mapping

  • Confident use of particle VFX systems

  • Knowledge of Cocos Creator or willingness to transition to it

  • Up-to-date portfolio

  • Academic foundation: composition, color theory, perspective, lighting, stylization

Would be an advantage:

  • Skills in creating animations in a game engine

Чому у нас приємно працювати?
  • On the projects of our Playable Ads, the artist is essentially also the art director: creative freedom and responsibility go hand in hand.

  • A strong team, especially the developers — there’s genuinely a lot to learn from them.

  • A fast development cycle — every project is different, so you can level up faster than in big productions and try out your skills across many genres.

  • Working directly in the engine helps you gain a deeper understanding of the technical side.

Які умови і бонуси?
  • Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion 

  • Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time

  • Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements

  • Health benefits—medical insurance for you and your family, plus a sports allowance

  • Top-tier equipment—we’ll set you up with the best devices for a smooth workflow

  • Trips to Cyprus—we encourage workations and hold team events in our sunniest location

SayGames

Тип компанії: publisher

Співробітники: 51-200

Платформи: Mobile, Browser, Console

Жанр: Казуальні, Гіперказуальні

https://say.games/

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